Items for Howland, Kate

Up a level
Export as [feed] RSS
Group by: Item Type | No Grouping
Number of items: 27.

Article

Good, Judith and Howland, Kate (2017) Programming language, natural language? Supporting the diverse computational activities of novice programmers. Journal of Visual Languages and Programming, 39. pp. 78-92. ISSN 1045-926X

Harley, David Andrew, Howland, Kate and Harris, Eric Charles (2016) Trajectories to community engagement: understanding older people’s experiences of engagement with online and local communities. The Journal Of Community Informatics, 12 (1). ISSN 1712-4441

Howland, Kate and Good, Judith (2015) Learning to communicate computationally with Flip: a bi-modal programming language for game creation. Computers & Education, 80. pp. 224-240. ISSN 0360-1315

Robertson, Judy, Macvean, Andrew and Howland, Katy (2013) Robust evaluation for a maturing field: the train the teacher method. International Journal of Child-Computer Interaction, 1 (2). pp. 50-60. ISSN 2212-8689

Good, Judith, Howland, Katherine and Thackray, Liz (2008) Problem based learning spanning real and virtual words: a case study in Second Life. ALT-J Research in Learning Technology, 16 (3). pp. 163-172. ISSN 0968-7769

Book Section

Robertson, Judy, Good, Judith, Howland, Katy and Macvean, Andrew (2013) Issues and methods for involving young people in design. In: Luckin, Rosemary, Puntambekar, Sadhana, Goodyear, Peter, Grabowski, Barbara, Underwood, Joshua and Winters, Niall (eds.) Handbook of design in educational technology. Routledge, New York, pp. 102-111. ISBN 9780415807340

Howland, Katherine, Good, Judith and du Boulay, Benedict (2013) Narrative threads: a tool to support young people in creating their own narrative-based computer games. In: Pan, Zhigeng, Cheok, Adrian David, Müller, Wolfgang, Iurgel, Ido, Petta, Paolo and Urban, Bodo (eds.) Transactions on edutainment X. Lecture notes in computer science (7775). Springer Berlin Heidelberg, pp. 122-145. ISBN 9783642379185

Weal, Mark J, Cruickshank, Don, Michaelides, Danius T, Millard, David E, Roure, David C De, Howland, Katherine and Fitzpatrick, Geraldine (2007) A card based metaphor for organising pervasive educational experiences. In: Proceedings of the fifth annual IEEE international conference on pervasive computing and communications workshops.PerCom workshops 2007. IEE . IEEE Computer Society, Los Alamitos, California, pp. 165-170. ISBN 9780769527888

Howland, Katherine, Good, Judith and Robertson, Judy (2006) Script cards: a visual programming language for games authoring by young people. In: Visual Languages and Human-Centric Computing (VL/HCC'06). IEEE Computer Society, Brighton, UK., pp. 181-186. ISBN 0769525865

Conference or Workshop Item

Good, Judith and Howland, Kate (2015) Natural language and programming: designing effective environments for novices. In: Visual Languages and Human Centric Computing, 18-22 Oct 2015, Atlanta, Georgia, USA.

Howland, Kate, Good, Judith and du Boulay, Benedict (2015) Narrative support for young game designers’ writing. In: Interaction Design and Children, June 21-24 2015, Boston.

Harley, Dave, Howland, Kate, Harris, Eric and Redlich, Cara (2015) ‘Nearer to being characters in a book’: how older people make sense of online communities and social networking sites. In: 48th Hawaii International Conference on System Sciences, Kauai, Hawaii.

Harley, Dave, Howland, Kate and Harris, Eric (2014) Online communities for older users: what can we learn from local community interactions to create social sites that work for older people. In: British Human Computer Interaction Conference, 9-12 September 2014, Southport.

Robertson, Judy, Macvean, Andrew and Howland, Katy (2012) Embedding technology in the classroom: the train the teacher model. In: Proceedings of the 11th International Conference on Interaction Design and Children, June 12-15, 2012, Bremen, Germany.

Howland, Katy (2011) Designing an interface for multimodal narrative creation. In: CHI'11 Extended Abstracts on Human Factors in Computing Systems, May 07-12, 2011, Vancouver, BC, Canada.

Good, Judith, Howland, Katy and Nicholson, Keiron (2010) Young people's descriptions of computational rules in role-playing games: An empirical study. In: Proceedings of the 2010 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2010), Leganes, Spain.

Nicholson, K, Good, J and Howland, K (2009) Concrete thoughts on abstraction. In: In Proceedings of Psychology of Programming Interest Group (PPIG 2009), Limerick, Ireland.

Howland, Katy, Good, Judith and du Boulay, Benedict (2009) Fostering engaged and directed learning by activity foregrounding and backgrounding. In: 14th International Conference on Artificial Intelligence in Education (AIED 2009), Brighton, ENGLAND.

Romero, Pablo, du Boulay, Benedict, Robertson, Judy, Good, Judith and Howland, Katherine (2009) Is embodied interaction beneficial when learning programming? In: 3rd International Conference on Virtual and Mixed Reality held at the HCI International 2009, San Diego, CA.

Howland, K, Good, J and Nicholson, K (2009) Language-based support for computational thinking. In: IEEE Symposium on Visual Languages and Human-Centric Computing, Oregon State Univ, Corvallis, OR.

Good, Judith, Romero, Pablo, du Boulay, Benedict, Reid, Henry, Howland, Katherine and Robertson, Judy (2008) An embodied interface for teaching computational thinking. In: 2008 International Conference on Intelligent User Interfaces.

Howland, Kate, Good, Judith and du Boulay, Benedict (2008) A game creation tool which supports the development of writing skills: interface design considerations. In: 5th International Conference on Narrative and Interactive Learning Environments (NILE 08), 6th-8th August 2008, Edinburgh, UK.

Weal, Mark J, Cruickshank, Don, Michaelides, Danius T, Howland, Katherine and Fitzpatrick, Geraldine (2007) Supporting domain experts in creating pervasive experiences. In: Fifth Annual IEEE International Conference on Pervasive Computing and Communications (PerCom'07), 19-23 March, 2007, White Plains, New York, USA.

Romero, Pablo, Good, Judith, du Boulay, Benedict, Robertson, Judy, Reid, Henry and Howland, Katherine (2007) Embodied interaction in authoring environments. In: Proceedings of the second Workshop on Physicality.

Howland, Katherine, Good, Judith and Robertson, Judy (2007) A learner-centred design approach to developing a visual language for interactive storytelling. In: 6th International Conference on Interaction Design and Children, Aalborg, Denmark.

Conference Proceedings

Light, Ann, Howland, Kate, Hamilton, Tom and Harley, David (2017) The meaning of place in supporting sociality. DIS 2017 Designing Interactive Systems, Edinburgh, UK, 10-14 June 2017. Published in: Designing Interactive Systems. ACM ISBN 978145034922

Thesis

Howland, Katherine (2012) Narrative Threads: supporting young people in developing writing skills through narrative-based game creation. Doctoral thesis (PhD), University of Sussex.

This list was generated on Thu Dec 14 10:08:03 2017 GMT.