OSMoSIS: interactive sound generation system for children with autism

Ragone, Grazia, Good, Judith and Howland, Katherine (2020) OSMoSIS: interactive sound generation system for children with autism. Interaction Design and Children Conference (IDC ’20)., Online, 17-24 June 2020. Published in: Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts. 151-156. Association for Computing Machinery, New York, NY, United States. ISBN 9781450380201

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Abstract

This paper reports on the design and pilot evaluation of a system that uses movement, music and sounds to support playful interactions for children with Autism Spectrum Conditions (ASC). OSMoSIS (Observation of Social Motor Synchrony with an Interactive System) is a musical motion-based game. The design was inspired by previous research that suggests that music and movement can be helpful in fostering communication and expression skills, and the first author's experiences as a music therapist. OSMoSIS converts movements into sounds, using a Microsoft Kinect-based system which provides full body tracking. A recently conducted evaluation with a group of 11 children with autism aged 5-- 11 years old showed positive engagement with the system, and some instances of imaginative play. In our discussion, we highlight implications for the design of future music and movement systems to support learning in children with autism.

Item Type: Conference Proceedings
Schools and Departments: School of Engineering and Informatics > Informatics
Research Centres and Groups: Creative Technology
Subjects: L Education
Q Science > QA Mathematics > QA0075 Electronic computers. Computer science > QA0076 Computer software
Depositing User: Kate Howland
Date Deposited: 14 Jan 2021 10:11
Last Modified: 19 Jan 2021 13:32
URI: http://sro.sussex.ac.uk/id/eprint/96488

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