Groves, Antony (2018) Virtual Reality: does it really matter? Multimedia Information and Technology, 44 (1). pp. 7-9. ISSN 1466-9358
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Abstract
It is not always easy to predict which emerging technologies will also be ephemeral; which will realise their potential and benefit our users, and which will perish. VR (Virtual Reality) technology may not have perished but neither has it greatly advanced in our sector yet. However, the following article proposes that growing expectation and developing infrastructure could lead to a surge in VR popularity over the coming years, bringing with it new opportunities to develop and promote our services. It will share examples from the University of Sussex where colleagues are already using this technology in ways that can be adopted by us all. test
Item Type: | Article |
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Schools and Departments: | Professional Services > Library |
Subjects: | Z Bibliography. Library Science. Information Resources > Z0665 Library Science. Information Science Z Bibliography. Library Science. Information Resources > Z0719 Libraries (General) |
Depositing User: | Antony Groves |
Date Deposited: | 15 Jun 2018 14:20 |
Last Modified: | 22 Feb 2021 15:07 |
URI: | http://sro.sussex.ac.uk/id/eprint/76548 |
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