Obrist, Marianna, Gatti, Elia, Maggioni, Emanuela, Vi, Chi Thanh and Velasco, Carlos (2017) Multisensory experiences in HCI. IEEE MultiMedia, 24 (2). pp. 9-13. ISSN 1070-986X
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Abstract
The use of vision and audition for interaction dominated the field of human-computer interaction (HCI) for decades, despite the fact that nature has provided us with many more senses for perceiving and interacting with the world around us. Recently, HCI researchers have started trying to capitalize on touch, taste, and smell when designing interactive tasks, especially in gaming, multimedia, and art environments. Here we provide a snapshot of our research into touch, taste, and smell, which we’re carrying out at the Sussex Computer Human Interaction (SCHI—pronounced “sky”) Lab at the University of Sussex in Brighton, UK.
Item Type: | Article |
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Schools and Departments: | School of Engineering and Informatics > Informatics |
Research Centres and Groups: | Creative Technology |
Subjects: | B Philosophy. Psychology. Religion > BF Psychology > BF0511 Affection. Feeling. Emotion T Technology |
Depositing User: | Marianna Obrist |
Date Deposited: | 22 May 2017 08:35 |
Last Modified: | 02 Jul 2019 19:31 |
URI: | http://sro.sussex.ac.uk/id/eprint/68156 |
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📧 Request an updateProject Name | Sussex Project Number | Funder | Funder Ref |
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SenseX - Sensory Experiences for Interactive Technologies | G1589 | EUROPEAN UNION | H2020-ERC-2014-STG-638605 |