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Robertson, Judy and Good, Judith (2005) Children's narrative development through computer game authoring. TechTrends, 49 (5). pp. 43-59. ISSN 8756-3894
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Official URL: http://dx.doi.org/10.1145/1017833.1017841
Item Type: | Article |
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Additional Information: | Originality: Describes a novel, innovative and interdisciplinary approach to fostering childrens narrative development through having them create narrative based role playing games using a commercially available games creation toolkit. Rigour: A design based research approach which successfully combines educational theory with practice in the wild. Empirical data based on observations throughout the workshop and post-workshop interviews with children. Significance: Established a new line of research into computer game authoring for narrative development. Impact: paper was the first recipient of the Association for Educational Communications & Technology/Springer Theory-into-Practice award, chosen from among 41 papers. Extends work presented in an earlier conference paper and a Communications of the ACM article (total citations, from Google Scholar = 18). |
Schools and Departments: | School of Engineering and Informatics > Informatics |
Depositing User: | Judith Good |
Date Deposited: | 06 Feb 2012 21:11 |
Last Modified: | 28 Mar 2012 10:51 |
URI: | http://sro.sussex.ac.uk/id/eprint/30059 |