File(s) not publicly available
Emergence of language in interactive systems
With computer systems increasingly evolving into personal interactive systems, an important issue becomes their ability to closely interact with humans. The authors discuss the emergence of language in interactive systems by grinding a continuously evolving lexicon into perceptual categories. Taking inspiration from mother-child interaction in early infancy, we derive a neural architecture based on CALM neural networks and place it in interactive situations modeled as "language games" between computational agents. We discuss the implementation of the system being developed and analyze the experimental results in terms of stability/plasticity of the categories and lexicon.
History
Publication status
- Published
Journal
2001 IEEE International Conference on Systems, Man and Cybernetics. e-Systems and e-Man for Cybernetics in CyberspaceISSN
1062-922XPublisher
IEEE PressExternal DOI
Volume
1Pages
6.0Event name
IEEE International Conference on Systems, Man, and CyberneticsEvent location
Tucson, AZEvent type
conferenceEvent date
7-10 OCtober 2001ISBN
0780370872Department affiliated with
- Informatics Publications
Full text available
- No
Peer reviewed?
- Yes
Legacy Posted Date
2012-02-06Usage metrics
Categories
No categories selectedKeywords
Licence
Exports
RefWorks
BibTeX
Ref. manager
Endnote
DataCite
NLM
DC