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Sifniotis, Maria and White, Martin (2005) Uncertainty in archaeological reconstructions: A 3D gaming approach. In: Computer Applications and Quantitative Methods in Archaeology.
Full text not available from this repository.Item Type: | Conference or Workshop Item (Paper) |
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Schools and Departments: | School of Engineering and Informatics > Informatics |
Depositing User: | Maria Sifniotis |
Date Deposited: | 06 Feb 2012 20:41 |
Last Modified: | 13 Apr 2012 08:14 |
URI: | http://sro.sussex.ac.uk/id/eprint/27506 |