The TAYRA 3D Graphics Raster Processor

White, Martin, Bassett, Mike, Latimer, Dairsie, McCann, Shaun, Makris, Alex, Waller, Marcus, Dunnett, Graham, Binder, Joachim and Lister, Paul (1997) The TAYRA 3D Graphics Raster Processor. Computers & Graphics, 21 (2). pp. 129-142. ISSN 0097-8493

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This paper describes the architecture of a 3-D Graphics Raster Processor called TAYRA. TAYRA consists of a Graphics Raster Pipeline with five major external interfaces: PCI Master/Target, Depth, Texture, Colour and Video Interfaces. The Graphics Raster Pipeline performs all the major OpenGL style raster functions: scan conversion of lines, spans, triangles and rectangles, perspective correction of texture co-ordinates, mip-map level of detail selection, and many other texture modes, alpha blending, and other functionalities. Further, through TAYRA's fast PCI to buffer access mechanisms it can do advanced stencilling, multi-pass antialiasing, and other algorithms; all accelerated in hardware with a sustained pixel write speed of 29 Mpixels/s (peak of 33 Mpixels/s). This translates to an estimated peak performance of 890 K/triangles/s for 25 pixel triangles.

Item Type: Article
Schools and Departments: School of Engineering and Informatics > Informatics
Depositing User: Martin White
Date Deposited: 06 Feb 2012 19:32
Last Modified: 30 Nov 2012 17:03
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