Interactivity, Interfaces, and Smart Toys

Plowman, Lydia and Luckin, Rosemary (2004) Interactivity, Interfaces, and Smart Toys. Computer, 37 (2). pp. 98-100. ISSN 0018-9162

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Abstract

Although computers can represent a medium for children's social and intellectual development, some researchers believe that using computers before age seven subtracts from important developmental tasks and other types of learning. Those opposed to computers believe that computer-based activities are less effective in developing understanding and skills than are artifacts that young children can handle. These anxieties extend to technologies such as smart toys. Our recently completed research project, Computers and Children's Electronic Toys, investigated how children use smart toys. Cachet combines recent interest in mobile learning, tangible interfaces, and the home use of technologies. This research aimed mainly to explore interactivity and interfaces in the context of smart toys that children could use alone or in conjunction with a computer.

Item Type: Article
Additional Information: Copyright 2008 IEEE - All rights reserved
Schools and Departments: School of Engineering and Informatics > Informatics
Subjects: Q Science > QA Mathematics > QA0075 Electronic computers. Computer science
Depositing User: Chris Keene
Date Deposited: 26 Feb 2008
Last Modified: 02 Jul 2019 21:31
URI: http://sro.sussex.ac.uk/id/eprint/1402
Google Scholar:10 Citations

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