Tools
Robertson, Judy and Good, Judith (2005) Story creation in virtual game worlds. Communications of the ACM, 48 (1). pp. 61-65. ISSN 0001-0782
Full text not available from this repository.
Official URL: http://doi.acm.org/10.1145/1039539.1039571
Abstract
Allowing young people to create computer games they will ultimately want to play not only offers key educational benefits but builds self-esteem and teamwork skills.
Item Type: | Article |
---|---|
Schools and Departments: | School of Engineering and Informatics > Informatics |
Subjects: | Q Science > QA Mathematics > QA0075 Electronic computers. Computer science |
Depositing User: | Chris Keene |
Date Deposited: | 15 Feb 2008 |
Last Modified: | 08 Aug 2018 15:01 |
URI: | http://sro.sussex.ac.uk/id/eprint/1358 |
Google Scholar: | 43 Citations |