Story creation in virtual game worlds

Robertson, Judy and Good, Judith (2005) Story creation in virtual game worlds. Communications of the ACM, 48 (1). pp. 61-65. ISSN 0001-0782

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Abstract

Allowing young people to create computer games they will ultimately want to play not only offers key educational benefits but builds self-esteem and teamwork skills.

Item Type: Article
Schools and Departments: School of Engineering and Informatics > Informatics
Subjects: Q Science > QA Mathematics > QA0075 Electronic computers. Computer science
Depositing User: Chris Keene
Date Deposited: 15 Feb 2008
Last Modified: 08 Aug 2018 15:01
URI: http://sro.sussex.ac.uk/id/eprint/1358
Google Scholar:43 Citations
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