Live coding techniques for laptop performance

Collins, Nick, McLean, Alex, Rohrhuber, Julian and Ward, Adrian (2003) Live coding techniques for laptop performance. Organised Sound, 8 (3). pp. 321-330. ISSN 1355-7718

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Abstract

Seeking new forms of expression in computer music, a small number of laptop composers are braving the challenges of coding music on the fly. Not content to submit meekly to the rigid interfaces of performance software like Ableton Live or Reason, they work with programming languages, building their own custom software, tweaking or writing the programs themselves as they perform. Often this activity takes place within some established language for computer music like SuperCollider, but there is no reason to stop errant minds pursuing their innovations in general scripting languages like Perl. This paper presents an introduction to the field of live coding, of real-time scripting during laptop music performance, and the improvisatory power and risks involved. We look at two test cases, the command-line music of slub utilising, amongst a grab-bag of technologies, Perl and REALbasic, and Julian Rohrhuber's Just In Time library for SuperCollider. We try to give a flavour of an exciting but hazardous world at the forefront of live laptop performance.

Item Type: Article
Schools and Departments: School of Engineering and Informatics > Informatics
Subjects: M Music. Literature on music. Musical instruction and study > M Music
Q Science > QA Mathematics > QA0075 Electronic computers. Computer science
Depositing User: Chris Keene
Date Deposited: 30 Aug 2007
Last Modified: 23 Sep 2019 10:59
URI: http://sro.sussex.ac.uk/id/eprint/1295
Google Scholar:61 Citations
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