Sussex Research Online: No conditions. Results ordered -Date Deposited. http://sro.sussex.ac.uk/ http://sro.sussex.ac.uk/images/sitelogo.png Sussex Research Online: No conditions. Results ordered -Date Deposited. http://sro.sussex.ac.uk/ Mon, 13 Nov 2023 12:49:07 +0000 Mon, 13 Nov 2023 12:49:07 +0000 en Fri, 12 Dec 2014 14:18:21 +0000 The playthrough evaluation framework reliable usability evaluation for video games http://sro.sussex.ac.uk/id/eprint/51591/ http://sro.sussex.ac.uk/id/eprint/51591/ White, Gareth R (2014) The playthrough evaluation framework reliable usability evaluation for video games. Doctoral thesis (PhD), University of Sussex. Fri, 29 Jun 2012 14:05:44 +0100 Biometric storyboards: visualising game user research data http://sro.sussex.ac.uk/id/eprint/39755/ http://sro.sussex.ac.uk/id/eprint/39755/ Mirza-Babaei, Pejman, Nacke, Lennart, Fitzpatrick, Geraldine Ann, White, Gareth, McAllister, Graham and Collins, Nick (2012) Biometric storyboards: visualising game user research data. In: CHI EA '12 Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts. ACM, New York, NY, USA, pp. 2315-2320. ISBN 9781450310161 Mon, 06 Feb 2012 20:21:47 +0000 Making the Wii at home: Game play by older people in sheltered housing http://sro.sussex.ac.uk/id/eprint/25599/ http://sro.sussex.ac.uk/id/eprint/25599/ Harley, Dave, Fitzpatrick, Geraldine, Axelrod, Lesley, White, Gareth and McAllister, Graham (2010) Making the Wii at home: Game play by older people in sheltered housing. In: 6th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering, Klagenfurt. Mon, 06 Feb 2012 20:17:25 +0000 Wii Gaming for Older Players: From Motivation to Appropriation, and Usability to User Experience. http://sro.sussex.ac.uk/id/eprint/25187/ http://sro.sussex.ac.uk/id/eprint/25187/ White, Gareth, Harley, Dave, Axelrod, Lesley, McAllister, Graham and Fitzpatrick, Geraldine (2009) Wii Gaming for Older Players: From Motivation to Appropriation, and Usability to User Experience. In: Breaking New Ground: Innovation in Games, Play, Practice and Theory, September, 2009., Brunel University, West London, United Kingdom.