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Friction and slant perception in real and virtual environments

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posted on 2023-06-07, 13:49 authored by N. Mourkoussis, K. Mania, T. Troscianko, Fiona Rivera, R. Hawkes
Comparisons between real-world spatial judgments and simulation equivalents provide performance benchmarks as well as tools to assess whether a technological set-up would be of similar functional fidelity to a real-world task situation. It is widely recognised that perceptual fidelity is not necessarily equivalent to physical simulation. Identifying ways to ‘induce’ reality by possibly distorting physics based on fundamental perceptual processes triggered in real and synthetic worlds rather than simulating the physics of reality is a novel research route worth pursuing. We describe a set of comparative studies between a real-world task situation and varied synthetic simulations which attempt to introduce novel functional fidelity metrics based on slant and friction perception, as well as novel perceptual estimates of slant offering a truly interdisciplinary approach.

History

Publication status

  • Published

Publisher

ACM Press

Page range

118-118

Pages

1.0

Event name

33rd International Conference on Graphics and Interactive Techniques, (ACM Siggraph 2006)

Event location

Boston, USA

Event type

conference

Event date

30 Jul - 03 Aug 2006

Book title

SIGGRAPH '06: ACM SIGGRAPH 2006 Research posters

Place of publication

New York

ISBN

1-59593-364-6

Department affiliated with

  • Informatics Publications

Full text available

  • No

Peer reviewed?

  • Yes

Legacy Posted Date

2007-03-13

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