Biometric Storyboards: visualising meaningful gameplay events

Mirza-Babaei, Pejman (2011) Biometric Storyboards: visualising meaningful gameplay events. In: CHI 2011 Workshop - Brain and Body Interfaces: Designing for Meaningful Interaction, Vancouver, Canada.

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Abstract

Due to the specific characteristics of video games most of the established HCI methods of user research cannot be used the same way for video games. One of the challenges is to gain insight into how players feel and behave when playing a game. This paper explores a technique on using Biometrics measure and Storyboards where we graph the player's experience journey over a longer period. The graph could visualise a meaningful relationship between the changes in a player's biometric signal and game events. This would enable game developers to have a better understanding of players' gameplay behaviour and eventually help them optimise the experience of their game.

Item Type: Conference or Workshop Item (Paper)
Depositing User: Pejman Mirza-Babaei
Date Deposited: 21 Feb 2012 10:00
Last Modified: 21 Feb 2012 10:05
URI: http://sro.sussex.ac.uk/id/eprint/37567
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