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Electronic Simulation for Virtual Reality: Virtual Prototyping

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posted on 2023-06-08, 00:32 authored by P F Lister, P L Watten, M R Lewis, Paul NewburyPaul Newbury, Martin WhiteMartin White, M C Bassett, Ben JacksonBen Jackson, V Trignano
This paper examines a virtual prototyping system for electronic devices which incorporate visualisation using a novel integrated development environment that combines user interaction with photorealistic 2D and 3D models. Full system level hardware simulation is also supported within this framework which offers electronic simulation in a virtual environment. This helps to link product development specialists with a unified and coherent modelling environment. Virtual prototyping is a novel design methodology that aims to decrease the time-to-market and increase product reliability, quality and fulfilment of user requirements. This paper uses the example of a remotely controlled domestic cooking system to illustrate this process.

History

Publication status

  • Published

Publisher

IEEE Computer Society Press

Page range

pp 71-76

Pages

6.0

Presentation Type

  • paper

Event name

IEEE Theory and Practice of Computer Graphics

Event location

Bournemouth, UK

Event type

conference

ISBN

0-7695-2137-1

Department affiliated with

  • Informatics Publications

Notes

Originality: Novel virtual prototyping system for mobile electronic devices with particular emphasis on display technology. This is the first system to incorporate full system level hardware simulation with photorealistic 2D and 3D model visualisation in an integrated development environment. This enables high level visual modelling and low-level system simulation to be linked in a comprehensive prototyping environment not previously available to device manufacturers. Rigour: Evaluated thorough use as the development platform for a commercially designed remotely controlled domestic cooking system by Fagor Electrodomsticos, S.Coop. Research completed as part of a European FP5 research grant. Significance: High International significance in the area of virtual prototyping for the rapid development and reuse of electronic IP. This research leads directly to reduced time to market for device manufacturers and increased user evaluation during design and thus device usability and market appeal. This research has been adopted by several international manufacturers such as Fagor Electrodomsticos (leading European domestic goods manufacturer), Celestica (leading European electronic system manufacturer) and ID-MOS (IC design house). Impact: Addresses key issues in management of the development cycle between collaborating manufacturers in the production of system-on-chip devices. Outlet: 22nd annual conference of the UK Eurographics society in collaboration with the IEEE Computer Society. Eurographics is the leading international organization devoted to computer graphics and the Theory and Practice of Computer Graphics is a highly rated International Conference on Computer Graphics. Citations: Three Google Scholar citations

Full text available

  • No

Peer reviewed?

  • Yes

Legacy Posted Date

2012-02-06

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