Augmented reality scenarios for guitar learning

Liarokapis, F (2005) Augmented reality scenarios for guitar learning. In: Liarokapis, Fotis (ed.) Proceedings of Eurographics UK Chapter, Theory and Practice of Computer Graphics 2005. Eurographics, pp. 163-170. ISBN 3905673568

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Abstract

In this paper, an experimental self-teaching system capable of superimposing audio-visual information to support the process of learning to play the guitar is proposed. Different learning scenarios have been carefully designed according to diverse levels of experience and understanding and are presented in a simple way. Learners can select between representative numbers of scenarios and physically interact with the audio-visual information in a natural way. Audio-visual information can be placed anywhere on a physical space and multiple sound sources can be mixed to experiment with compositions and compilations. To assess the effectiveness of the system some initial evaluation is conducted. Finally conclusions and future work of the system are summarized.

Item Type: Book Section
Keywords: augmented reality, information visualisation, human-computer interaction, learning
Schools and Departments: School of Engineering and Informatics > Informatics
Subjects: Q Science > QA Mathematics > QA0075 Electronic computers. Computer science
Q Science > QA Mathematics > QA0076 Computer software
Depositing User: Fotis Liarokapis
Date Deposited: 03 May 2007
Last Modified: 22 Feb 2016 15:52
URI: http://sro.sussex.ac.uk/id/eprint/1171
Google Scholar:12 Citations
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